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Base Camp

Build toward senior product design roles through real projects, mentorship, and hands-on execution.

Format

Hybrid

Online/Offline Classes

ELigibility

Bachelor's Degree

Or equivalent, in any discipline

Duration

3 Month

From learner to UX professional

Limited Seats

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48+

Mentorship hours per designer

12

Live critique sessions

100%

Personalised feedback

1:1

Direct 30-min sessions

Built for people
at the right moment.

01
Career Switchers

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

02
Junior Designers

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

03
Self-Taught Creatives

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

04
Curious Builders

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

Industry Reality

Most designers stay stuck at the execution layer.

Typical Learning

UI tutorials with no product context

Static portfolio projects with fake briefs

Solo workflows with no collaboration

Surface-level design without systems thinking

What Senior Designers Actually Do

Lead product thinking across multiple stakeholders

Collaborate cross-functionally in real product teams

Handle ambiguity and undefined briefs with confidence

Influence product direction beyond their immediate
scope

Solve business problems — not just visual ones

Curriculum

Three months. Three phases.

Each phase builds deliberately on the last. No filler. No padding. Every week has a clear purpose.

Systems & Product Thinking

01
Workshops
  • Design systems foundations

  • Product strategy mapping

  • Business constraint thinking

02
Mentorship
  • Weekly 1:1 sessions

  • Framework walkthroughs

  • Goal-setting calibration

03
Execution
  • First project brief kick-off

  • Peer group critiques

  • Systems audit exercise

04
Placeholder
  • Design systems foundations

  • Product strategy mapping

  • Business constraint thinking

Project Work

Six project types. Zero fake briefs.

Feature Project

Product Redesign Systems

Redesign a live product with full stakeholder context — business goals, technical limits, and real user pain points.

Dashboard UX

Complex Data & Workflow Design

Design for enterprise-scale data visualisation — where information architecture and decision-making are the product.

User Journey

Multi-Flow Journeys & Edge Cases

Map and design through non-linear, multi- persona journeys accounting for failure states, handoffs, and edge cases.

Business Constraints

Design Under Real Constraints

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

Stakeholder Dynamics

Stakeholder Thinking & Influence

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

Team Dynamics

Cross-Functional Team Simulation

Professionals transitioning from other fields who want a realistic picture of what the job truly demands.

Real Project Work

Work on projects that reflect real-world complexity.

Every brief comes with ambiguity. Every submission faces real scrutiny. That's the point.

Intentional ambiguity — no hand-holding on the brief

Cross-functional collaboration with simulated roles

Hard constraints: technical, business, and legal

Product strategy considerations embedded in every brief

Iterative thinking over polished final deliverables

Structured feedback cycles after each iteration

Outcomes

You'll leave with

Six things that signal genuine seniority — to hiring managers, teammates, and yourself.

🧩
Strategic Portfolio Depth

Case studies built from real constraints —not aesthetic recreations. Work that showshow you think, not just how you design.

🔁
Senior-Level Product Thinking

A mental model for connecting design decisions to business goals, user behaviour, and technical realities simultaneously.

📐
Decision-Making UnderAmbiguity

Confidence to frame undefined problems, propose solutions, and defend your reasoning when there's no clear right answer.

🧠
Cross-Functional Confidence

Experience navigating PM-engineering- design tradeoffs — and communicating design rationale to non-design stakeholders.

🧠
Real Mentorship Relationship

An ongoing relationship with a senior designer who knows your work intimately and can advocate for your growth long-term.

🧠
Final Frontier Eligibility

Graduates who demonstrate consistent senior-level work become eligible for Final Frontier — our invite-only advanced programme.

Cohort & Community

You won't be learning alone.

Each cohort is a hand-selected group of 12 designers at a similar stage — building accountability, critique culture, and a network that lasts past graduation.

Peer Design Reviews

Bi-weekly structured critique sessions with your cohort peers.

Offline Meetups

In-person sessions in select cities for critique and
connection.

Accountability Structures

Paired check-ins and weekly progress rituals built into the programme.

Critique Culture

Structured critique norms from day one — candid, respectful, specific.

Our Industry Leaders

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John Doe

CTO & Co-Founder

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John Doe

CTO & Co-Founder

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John Doe

CTO & Co-Founder

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John Doe

CTO & Co-Founder

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Hear what our Students say

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Alex Smith

Web Designer at Airtable

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Alex Smith

Web Designer at Airtable

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Alex Smith

Client Review

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Alex Smith

Client Review

Honest answers
to real questions

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

  • Completely. Foundation Sprint is specifically designed for people who are early in their design journey or considering entering it. No prior experience is required — only genuine curiosity about what the job actually involves.

Base Camp  ·  Stage 2  ·  3 Months

Stop practicing design in isolation. Start learning how products are actually built.

For designers serious about reaching senior-level work.

Applications reviewed within 5 business days

Cohorts of 12

Interview required

Base Camp |

Stage 2  ( 3 Months Hybrid )

₹ 4,999

Free

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